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EVO Tweets (2020-2022)
Here are some of my past $EVO commentary on Twitter going back to 2020.
My estimates for $EVO's geographical Live and RNG market mix Point 1: Asia is $EVO's largest Live market Point 2: RNG is almost all Europe (could explain the slow growth?) Note: numbers not meant to be precise, but as an overall estimate of the current big picture
$EVO achieved a higher growth rate in Q3 compared to Q2 So, let's revisit the annual growth rates, now with the midpoint values between the two quarters to find 2022's run-rate 1) $EVO's Total Growth
$EVO Q3 big picture in a few charts ...and some shareholder comments 1) Sales Mix - pretty strong 11% QoQ organic growth in Live - RNG continues to struggle with organic growth
Let's test a regulatory bull case for $EVO: Assumption 1: Biggest reg. risk against $EVO could mainly come from Europe🇪🇺🇬🇧 & NA🇺🇸🇨🇦 regulators, rather than the ones in fragmented grey/black market of Asia+Others.
$EVO Q2 big picture in a few charts ...and some shareholder comments 1) Sales mix Headline: Slower but higher quality growth - Slowest QoQ and YoY sales growth for >4 years - BUT organic regulated revenue growing at the highest rate. Good news for the long-term.
$EVO's Todd Haushalter gave a very interesting talk at yesterday First, how successful US operators will look like in 5 years: - Generous RTP & loyalty programs - No/low wagering req. + fast & easy cash-out - Only quality games (not the widest variety) *wink wink*😉
Yes, the business-level bear cases for $EVO I've collected are material but weak sauce compared to the upside potential. (Hence, why I stay invested) On the stock-level, the biggest issue could be it trading at "sin stock" multiples for the long-term. (Not a deal-breaker for me)
Now that Q4 results are released, let's a have a look at $EVO in a few interesting charts. 1) SALES MIX Putting aside the inorganic Euro RNG boost from NetEnt acquisition in 4Q20-1Q21... - Asia is the clear growth engine - US & Others come in 2nd - Europe is stable
$EVO had a very interesting showcase presentation with different department heads presenting their plans. 88 new Live & RNG game releases are planned for 2022. Here are my notes:
$EVO is accused in the US by private investigators of serving end-users - in US-sanctioned countries 🇸🇾🇸🇩 - in countries where iGaming is illegal 🇸🇬🇭🇰 - via locally unlicensed operators 🇪🇸🇸🇪🇮🇹
💡 Live Casino provides trust factor to online gamblers 💡 $EVO's game tracking for security and service is much more advanced than land-based casinos' → Dealers are tracked for speed/execution/friendliness & bonused accordingly ("can double their pay")
Highlights from today's $EVO announcements at youtube.com/watch?v=0zWW-p… 1) Incoming games: - bunch of new Asia-targeting games ("Fan Tan" looks childishly simple and fun!) - new Starburst game with very high outcome volatility - new IP: Hasselhoff's Knight Rider ...
Why China🇨🇳 is not a significant market for $EVO: 1- Pricing is too tough Baccarat (most popular game) is low margin Payments are black market and may involve moving physical cash 2- No CDN access inside China → streaming difficulties
UK competition authority CMA published its detailed clearance on the $EVO + $NetEnt this week. A few interesting bits despite the many ✂️'s due to confidentiality. A thread 👇
Evolution Gaming's idea man laid out his expectations from $EVO's purchase of $NetEnt & RedTiger in an interview yesterday. His points: 1) Fusion of Live + Slot games are coming in 2021! ("How would a live Gonzo Quest or Starburst would look like?")
I took some notes from $EVO Evolution's Q3 results this week. There are many things to like and a couple of things to be mindful about...
Here are my initial highlights and notes on Evolution Gaming's Q2 report before the management's presentation today at 9 am $EVO
This is not investment advice. The presented information may be inaccurate.